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	<title>Comments for Meta&#039;er Than Thou</title>
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	<link>http://meidell.dk</link>
	<description>Mental runoff from Brian Meidell</description>
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		<title>Comment on Fridaybar at Space Time Foam by Michael Heilemann</title>
		<link>http://meidell.dk/2012/02/fridaybar-at-space-time-foam/#comment-5426</link>
		<dc:creator>Michael Heilemann</dc:creator>
		<pubDate>Fri, 24 Feb 2012 16:34:53 +0000</pubDate>
		<guid isPermaLink="false">http://meidell.dk/?p=1257#comment-5426</guid>
		<description>Herre yndlings.</description>
		<content:encoded><![CDATA[<p>Herre yndlings.</p>
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		<title>Comment on OS X Tip: Hide files in Finder without renaming them by Brian Meidell</title>
		<link>http://meidell.dk/2011/07/os-x-tip-hide-files-in-finder-without-renaming-them/#comment-5164</link>
		<dc:creator>Brian Meidell</dc:creator>
		<pubDate>Wed, 03 Aug 2011 06:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://meidell.dk/?p=1168#comment-5164</guid>
		<description>Muha :) Nej, jeg har træt af at der var tonsvis af programmer der havde oprettet mapper i mit home dir, som jeg ikke gad at se på.</description>
		<content:encoded><![CDATA[<p>Muha <img src='http://meidell.dk/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Nej, jeg har træt af at der var tonsvis af programmer der havde oprettet mapper i mit home dir, som jeg ikke gad at se på.</p>
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		<title>Comment on OS X Tip: Hide files in Finder without renaming them by Kasper</title>
		<link>http://meidell.dk/2011/07/os-x-tip-hide-files-in-finder-without-renaming-them/#comment-5163</link>
		<dc:creator>Kasper</dc:creator>
		<pubDate>Tue, 02 Aug 2011 22:59:46 +0000</pubDate>
		<guid isPermaLink="false">http://meidell.dk/?p=1168#comment-5163</guid>
		<description>Skjuler stadig pornosamlingen for Anna? ;D</description>
		<content:encoded><![CDATA[<p>Skjuler stadig pornosamlingen for Anna? ;D</p>
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		<title>Comment on A Shift of Standards by Kasper</title>
		<link>http://meidell.dk/2011/05/a-shift-of-standards/#comment-4880</link>
		<dc:creator>Kasper</dc:creator>
		<pubDate>Tue, 31 May 2011 16:09:05 +0000</pubDate>
		<guid isPermaLink="false">http://meidell.dk/?p=731#comment-4880</guid>
		<description>Øhh.. Den må du vist lige snakke med Steve Jobs om?</description>
		<content:encoded><![CDATA[<p>Øhh.. Den må du vist lige snakke med Steve Jobs om?</p>
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		<title>Comment on What I Learned From FarmVille &#8211; So You Don’t Have To Play It by Brian Meidell</title>
		<link>http://meidell.dk/2010/11/what-i-learned-from-farmville-so-you-dont-have-to-play-it/#comment-5160</link>
		<dc:creator>Brian Meidell</dc:creator>
		<pubDate>Mon, 29 Nov 2010 18:56:31 +0000</pubDate>
		<guid isPermaLink="false">http://meidell.dk/?p=1130#comment-5160</guid>
		<description>Thanks for the tip - I&#039;ll read about potlatch :)</description>
		<content:encoded><![CDATA[<p>Thanks for the tip &#8211; I&#8217;ll read about potlatch <img src='http://meidell.dk/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on What I Learned From FarmVille &#8211; So You Don’t Have To Play It by FarmVille, Zynga games, and other Facebook games addictions</title>
		<link>http://meidell.dk/2010/11/what-i-learned-from-farmville-so-you-dont-have-to-play-it/#comment-5159</link>
		<dc:creator>FarmVille, Zynga games, and other Facebook games addictions</dc:creator>
		<pubDate>Mon, 29 Nov 2010 17:55:34 +0000</pubDate>
		<guid isPermaLink="false">http://meidell.dk/?p=1130#comment-5159</guid>
		<description>[...] I&#8217;ve been planning on writing an article about the various Facebook games, and the different techniques they use. Well, it seems that Brian Meidell has beaten me to it, at least as far as FarmVille is concerned, with his article &#8220;What I learned from FarmVille &#8211; So you don&#8217;t have to play it&#8220;. [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ve been planning on writing an article about the various Facebook games, and the different techniques they use. Well, it seems that Brian Meidell has beaten me to it, at least as far as FarmVille is concerned, with his article &#8220;What I learned from FarmVille &#8211; So you don&#8217;t have to play it&#8220;. [...]</p>
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		<title>Comment on What I Learned From FarmVille &#8211; So You Don’t Have To Play It by Mel Blauvelt</title>
		<link>http://meidell.dk/2010/11/what-i-learned-from-farmville-so-you-dont-have-to-play-it/#comment-5158</link>
		<dc:creator>Mel Blauvelt</dc:creator>
		<pubDate>Mon, 29 Nov 2010 13:52:52 +0000</pubDate>
		<guid isPermaLink="false">http://meidell.dk/?p=1130#comment-5158</guid>
		<description>Hi Brian, great ideas so far.

Your article made me think about a notion known in anthropology and ethnology as &quot;Potlatch&quot;. Basically what it&#039;s about is that, in tribal communities, people with social status (e.g. chieftains) hand out gifts (weapons, feasts, trading goods,...) to their subjects not only to enhance existing social ties, but also to confirm their rank above others.

Potlatch is even used to avoid armed conflict between rivalling chieftains or even tribes: &quot;the tribe that gives most goods to the enemy(!) wins&quot;. Sometimes gifts aren&#039;t given, but thrown away (which is one of the reasons why archaeologists find so many Celtic weapons and jewelry in rivers).

The term itself comes from a US native ceremony (https://secure.wikimedia.org/wikipedia/en/wiki/Potlatch), but can also be found anywhere else in the world (from Maori to Celtic tribes - see for instance http://www.hetsa.org.au/pdf-back/23-A-7.pdf and http://is.gd/hX2hX).

In other words: what Zynga uses in its games, through the gift-giving system of artificially rare goods, is our instinctive urge for social domination and recognition; it goes far beyond &quot;a daily reminder to play&quot;.</description>
		<content:encoded><![CDATA[<p>Hi Brian, great ideas so far.</p>
<p>Your article made me think about a notion known in anthropology and ethnology as &#8220;Potlatch&#8221;. Basically what it&#8217;s about is that, in tribal communities, people with social status (e.g. chieftains) hand out gifts (weapons, feasts, trading goods,&#8230;) to their subjects not only to enhance existing social ties, but also to confirm their rank above others.</p>
<p>Potlatch is even used to avoid armed conflict between rivalling chieftains or even tribes: &#8220;the tribe that gives most goods to the enemy(!) wins&#8221;. Sometimes gifts aren&#8217;t given, but thrown away (which is one of the reasons why archaeologists find so many Celtic weapons and jewelry in rivers).</p>
<p>The term itself comes from a US native ceremony (<a href="https://secure.wikimedia.org/wikipedia/en/wiki/Potlatch" rel="nofollow">https://secure.wikimedia.org/wikipedia/en/wiki/Potlatch</a>), but can also be found anywhere else in the world (from Maori to Celtic tribes &#8211; see for instance <a href="http://www.hetsa.org.au/pdf-back/23-A-7.pdf" rel="nofollow">http://www.hetsa.org.au/pdf-back/23-A-7.pdf</a> and <a href="http://is.gd/hX2hX" rel="nofollow">http://is.gd/hX2hX</a>).</p>
<p>In other words: what Zynga uses in its games, through the gift-giving system of artificially rare goods, is our instinctive urge for social domination and recognition; it goes far beyond &#8220;a daily reminder to play&#8221;.</p>
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		<title>Comment on What I Learned From FarmVille &#8211; So You Don’t Have To Play It by Brian Meidell</title>
		<link>http://meidell.dk/2010/11/what-i-learned-from-farmville-so-you-dont-have-to-play-it/#comment-5157</link>
		<dc:creator>Brian Meidell</dc:creator>
		<pubDate>Mon, 29 Nov 2010 10:21:47 +0000</pubDate>
		<guid isPermaLink="false">http://meidell.dk/?p=1130#comment-5157</guid>
		<description>I&#039;ll take a look at the things you mention.

What&#039;s the &quot;LE stuff&quot;?

Are there really people who make a point of getting all the new stuff, like decorations?</description>
		<content:encoded><![CDATA[<p>I&#8217;ll take a look at the things you mention.</p>
<p>What&#8217;s the &#8220;LE stuff&#8221;?</p>
<p>Are there really people who make a point of getting all the new stuff, like decorations?</p>
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		<title>Comment on What I Learned From FarmVille &#8211; So You Don’t Have To Play It by Sarah</title>
		<link>http://meidell.dk/2010/11/what-i-learned-from-farmville-so-you-dont-have-to-play-it/#comment-5156</link>
		<dc:creator>Sarah</dc:creator>
		<pubDate>Sat, 27 Nov 2010 02:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://meidell.dk/?p=1130#comment-5156</guid>
		<description>Yay, this rang true.  But you  have not even scratched the surface - how about feed stalking for water to grow trees ...

And the crafting and co-ops - as you say, you have not explored these - but they are interesting ...

And one thing you do not mention, but which must be  a big source of income, is the way that Zynga bring out new animals and decorations twice weekly (at least) - and there&#039;s a load of folk who have to be the first to get new stuff on their farm.

And the LE stuff - so folk have to buy straight away, or never get it at all ...</description>
		<content:encoded><![CDATA[<p>Yay, this rang true.  But you  have not even scratched the surface &#8211; how about feed stalking for water to grow trees &#8230;</p>
<p>And the crafting and co-ops &#8211; as you say, you have not explored these &#8211; but they are interesting &#8230;</p>
<p>And one thing you do not mention, but which must be  a big source of income, is the way that Zynga bring out new animals and decorations twice weekly (at least) &#8211; and there&#8217;s a load of folk who have to be the first to get new stuff on their farm.</p>
<p>And the LE stuff &#8211; so folk have to buy straight away, or never get it at all &#8230;</p>
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		<title>Comment on Open Game Platform &#8211; Lessons from SCUMMVM by Kasper</title>
		<link>http://meidell.dk/2010/11/open-game-platform-lessons-from-scummvm/#comment-5162</link>
		<dc:creator>Kasper</dc:creator>
		<pubDate>Fri, 26 Nov 2010 22:41:39 +0000</pubDate>
		<guid isPermaLink="false">http://meidell.dk/?p=1143#comment-5162</guid>
		<description>Interessant. Så mangler du bare at sætte domænerne til at pege på denne artikel. :)</description>
		<content:encoded><![CDATA[<p>Interessant. Så mangler du bare at sætte domænerne til at pege på denne artikel. <img src='http://meidell.dk/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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